Entandikwa/Discovery

Entandikwa/Discovery (Beginner Level, 10-15 hours)

Target Age: 6 - 12 years Beginner Level

Course Objective

Introduce students to coding through a fun, interactive, and visual programming approach

Course Activities

Introduction to PictoBlox
1 hours

Understanding the interface and block-based coding

Basic Programming Concepts
3 hours

Learn sequences, loops, and conditional statements through interactive challenges

Interactive Animations
3 hours

Creating animated stories using PictoBlox

Mini Coding Projects
4 hours

Simple projects like designing a quiz game or a digital greeting card

Assessment & Feedback
1 hours

Beginner-level coding challenge and mentor feedback

Skill Milestones

1. Successfully open and navigate the PictoBlox interface independently in at least 3 out of 5 attempts
2. Correctly arrange at least 3 out of 5 coding blocks in a sequence-based task
3. Use a simple "if-then" conditional statement in a guided activity
4. Build an animation with at least 2 moving objects that respond to a user action (e.g., clicking or key press)
5. Successfully create a basic interactive project (e.g., a digital greeting card or simple quiz with 2-3 questions)
6. Participate in one peer review session, explaining their project and giving feedback to a classmate

Required Materials

Computers with PictoBlox software installed

Pre-prepared coding exercises and worksheets

Internet access for online PictoBlox tutorials

Projector or large screen for demonstration

Progress Monitoring

Code Review & Debugging Sessions – Regular instructor-led feedback

Quizzes & Hands-on Tasks – After each core concept session

Mini Project Reviews – Evaluated based on creativity and correctness

Mentor Check-ins – One-on-one feedback at the end of the module

Completion Badge – Awarded upon successful completion of all tasks

Ready to Create?

Register now to secure your spot in our next cohort!